(Besides, it's a common misconception that animation is made for kids, but I digress.) Cuphead is a run-and-gun game set in a warped 1930s cartoon land. I didn’t make that mistake, because Cuphead isn't a platformer just because it has a "kiddy" look by design doesn't mean it needs to belong to that child-friendly genre. "People try to play it like Mario at first," he said, "but it's more Metal Slug." And again, and again, and again.Īn Xbox spokesperson tried to rouse me as I sauntered off from my demo, defeated and warm. Seeing the world of Cuphead in motion, fluid and elastic like a Max Fleischer short, was a fantastic sight.īut then I died. I then met the world map with a big, dumb grin same thing with the level I played, charmingly titled "Forest Foibles" like an old Merrie Melodies short. Cuphead is one of the most gorgeous games I've ever put my hands on.Īn attractive, seemingly hand-drawn tutorial prepped me on the control scheme. There's a grainy quality to the graphics, and the character designs are instantly familiar. It mimics the style and spirit of early shorts to the letter. Indie house Studio MDHR’s classic cartoon-inspired debut is something I've always dreamed of playing, as a lifelong animation nerd. After 30 minutes with Cuphead, I was mesmerized - and defeated.
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